Thursday, March 21, 2019

Feudal Update March 21

Winter's coming up in game, while we got a small crop of 30q barley, we hope to harvest our current 130 tile planting and get another 300 tiles in a later seeding before the harvesting stops.

We adopted some Germans.  They're non-premium members who are having a time of it affording their claim(s) so we're having them stay on one of ours (encouraging them to keep theirs).  Built them a Large plaster house, which depleted most of our wood.  150 building logs is a lot!  Got my wife's XP bar completely filled up.  Then built them a Forge/Anvil, Bloomery, Oven, Workbench and the works.  They now have nicer stuff than I do! :D

Next up will be finishing up a few terraforming projects and aside from the usual horse production, I have to figure out a new production/storage area (now the Hotel Germany area) and then get for us a reliable source of light leathers.  Our attempts to breed rabbits has thus far not been fruitful or worth the time/effort.  Snares has been better...

I'm probably going to have a go at mining soon, it just depends on what I can find.  Start small with copper maybe, or go straight for Gold.  We don't have any jewelry at this point and anything would help.

Stay Feudal!

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